Simon Chen's Blog
The original news source for Fuzzy Cubes news!
Tuesday, February 7, 2012
Game Completion - 101%
After another 23 hours of working since the 100% completion mark, it is now really completely finished and submitted to the app store for approval!
Saturday, February 4, 2012
Game Completion - 100%
It is done. Time to test. Then submit.
Game Completion - 99.87%
All game assets entirely finished - final polish run-through complete. Gathering distribution stuff and preparing for submission. Still need to do a couple more rounds of beta testing after getting some icons together.
Friday, February 3, 2012
Game Completion - 99.3%
Just finished the last of the Tutorial videos. Hammered out some more bugs. It should be pretty bug-free (again). Just need some final assets to be created/polished and we are good to go!!
Monday, January 30, 2012
Game Completion - 98.8%
The first version of our tutorial videos were finished, and we just integrated them into the game! We just need to design a menu to access the videos at any time. The designs are there and the back-end stuff exists. Only thing left is to polish some buttons and smack it on.
Sunday, January 29, 2012
Game Completion - 98.2%
Fixed some menu transition problems during the later levels. Glad these things were all caught before the game was released!
Saturday, January 28, 2012
Polish polish polish! Also, I could go for some Polish Sausages!
As Sifu has just told me, the last cutscene has been finished. All that's left for media content is the tutorial videos plus a final ending-credits video for when (and if) you beat the game!
Otherwise, gameplay for the entire game is 100% complete, and we are playing and testing the game out nonstop. Also I have to add some more random gears and cogs. And there are still a few areas where the textures and graphics need to be added and/or redone - which shouldn't take too long.
Almost there!
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Otherwise, gameplay for the entire game is 100% complete, and we are playing and testing the game out nonstop. Also I have to add some more random gears and cogs. And there are still a few areas where the textures and graphics need to be added and/or redone - which shouldn't take too long.
Almost there!
image 1
image 2
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